Colony Commander
The project started out as a 3d version of Colony Lander and I had originaly planned the name to Colony Lander 3D but after some testing it turned out to be a very good concept for a new game.
The game will be in some kind of freebuild mode and I will add some objectives and tutorial elements to it. It is set in a not so far future were the player is one of a few selected to lead the colonization of a planet.
On it, the player will be able to build his own houses (blueprints and manual/auto construction), find resources to extract, trade with other colonies and space stations, and use a multitude of ways to make the colony economically selfsuficient.
The physics of the game will be very scientific and hard to handle. However, autopilots and bots(for hire) will be avaliable to help piloting/building etc.