Colony Commander

 

The project started out as a 3d version of Colony Lander and I had originaly planned the name to Colony Lander 3D but after some testing it turned out to be a very good concept for a new game.

 

The game will be in some kind of freebuild mode and I will add some objectives and tutorial elements to it. It is set in a not so far future were the player is one of a few selected to lead the colonization of a planet.

 

On it, the player will be able to build his own houses (blueprints and manual/auto construction), find resources to extract, trade with other colonies and space stations, and use a multitude of ways to make the colony economically selfsuficient.

 

The physics of the game will be very scientific and hard to handle. However, autopilots and bots(for hire) will be avaliable to help piloting/building etc.

 

 

 

 

Screenshots and concept media:

 

A lander veichle, multi purpose

 

Utility/builder car outside headquarter building

 

 

 

 

 

Testing landing gear

 

 

Space station model test

 

 

 

Some bad docking :) (bay is on the down side)

 

 

Docked in station

 

 

Hard landing (Full excursion on suspension)

 

 

Loading the lander

 

 

 

 

Jumping crazy with expensive equipment ;P

 

 

 

 

 

Victor Johnson © 2012